I really rather like this DLC, but being a campaign pack it is twice the price of a culture pack, and it doesn't offer nearly as much new content as Age of Charlemagne. ![]() They do look very promising though, with interesting starting positions, faction bonuses, unit rosters and victory conditions, which is why I'm putting them in third place for now. ![]() Not much needs to be said about this look up all the information you can on the Wiki and you'll know as much about them as I do, seeing as nobody outside CA has yet played with them. Provisional 3rd: Culture Pack - Slavic Nations The inability to convert religions in this campaign and the predictability of a strong Charlemagne faction are downsides, but don't really do much harm to the overall value of this DLC. It's still easily worth the money though, as it transforms the game into a genuine new era, with loads of new units that actually behave differently to those in the grand campaign and The Last Roman, fun missions and loads of great new ingame art. The only reason this isn't at the top of my list is that, being a campaign pack, it is more expensive at €14.99. ![]() ![]() It may only be a culture pack, but that means it only costs €7.49, and it is by far the most expansive culture pack of the lot, adding new religions, large numbers of new units that genuinely differ from the existing bunch, and a set of missions that are beautifully designed to give each faction a truly unique campaign experience, especially the Tanukhids. How I would rank the DLC? Personally, this would be the order in which I'd put them:
0 Comments
Leave a Reply. |